Unix EvilHack Version 0.9.3 - last build Mon Jul 13 00:46:25 2026 (c444f6a3ab1e9f16d0676961dba86f628e91c6ba).
Game began 2026-08-31 15:28:14, ended 2026-08-31 16:06:05.
delisma, neutral male human Rogue
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@human rogue called delisma
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·floor of a room
agiant mosquito
⌂a locked magic chest
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[Delisma the Cutpurse ] St:16 Dx:16 Co:11 In:13 Wi:11 Ch:8 Neutral S:1041
Soko:4 $:257 HP:0(27) Pw:21(21) AC:4 MC:1 TH:1 Xp:4/121 T:1359 Burdened
Time information:
Play time: 00h:37m:42s
Wallclock time: 00h:38m:25s
Latest messages:
You have a little trouble lifting a bronze skull cap. Continue? y
You have a little trouble lifting M - a bronze skull cap.
You have a little trouble lifting N - an effervescent potion.
Your movements are slowed slightly because of your load.
What do you want to wear?
You finish your dressing maneuver.
Please move the cursor to an unknown object.
(For instructions type a '?')
a sink or a forge or a fountain (forge), in light
More info about "forge"? y
Pick an object.
You don't find anything here to loot.
You'll need a blacksmith hammer to forge successfully.
You see here a bone crude dagger.
You see here a bone large box.
Hmmm, it turns out to be locked.
Unlock it with your lock pick? y
You succeed in picking the lock.
You have a little trouble removing $ - 14 gold pieces.
You have a little trouble removing O - a scroll labeled GNIK SISI VLE.
You have a little trouble removing P - a red gem.
It's a wall.
You climb up the stairs.
Please move the cursor to an unknown object.
(For instructions type a '?')
You see here a magic chest.
Hmmm, it turns out to be locked.
It is locked.
In what direction? .
You know of no traps there.
What do you want to use or apply?
In what direction? .
There is a locked magic chest here; pick its lock? y
You can't pick the lock on such a container with a mundane lock pick.
It's a wall.
You try to move the boulder, but in vain.
You are carrying too much to get through.
With great effort you move the boulder.
You are carrying too much to get through.
You see here a scroll labeled ASHPD SODALG.
You have a little trouble lifting Q - a scroll labeled ASHPD SODALG.
You see here a scroll labeled ASHPD SODALG.
You have a little trouble lifting Q - a scroll labeled ASHPD SODALG.
What do you want to read?
As you read the scroll, it disappears.
The ceiling rumbles above you!
You are hit by a boulder!
Your helmet only slightly protects you.
With great effort you move the boulder.
You try to move the boulder, but in vain. (6x)
It's a wall.
You try to move the boulder, but in vain. (2x)
You are carrying too much to get through. (2x)
You can't go up here.
You can't go down here.
What do you want to read?
As you read the scroll, it disappears.
You feel like someone is helping you.
What do you want to read?
Never mind.
What do you want to zap?
In what direction?
The boulder falls apart.
You hear a crumbling sound.
You see here 15 rocks.
The iguana passes between the iron bars.
It's a wall. (3x)
You are carrying too much to get through.
It's a wall. (2x)
The iguana bites!
You miss the iguana.
The iguana misses.
You are carrying too much to get through. (2x)
The iguana misses.
The iguana bites!
You miss the giant mosquito.
The giant mosquito bites!
The giant mosquito misses. (2x)
The giant mosquito bites!
The iguana bites!
The giant mosquito bites!
The giant mosquito's bite was poisoned!
You die...
Do you want your possessions identified? n
Do you want to see your attributes? n
Do you want an account of creatures vanquished? n
Do you want to see your conduct? n
Do you want to see the dungeon overview? n
Inventory:
Inventory: 782/725 weight (32/52 slots)
Coins ('$')
$ - 257 gold pieces
Weapons (')')
b - 10 +0 daggers
u - a +0 mithril dagger
C - a +0 platinum dagger
a - a +0 short sword (alternate weapon; not wielded)
L - a +0 silver bec de corbin (weapon in hands)
Armor ('[')
M - an uncursed +0 bronze orcish helm (being worn)
z - an uncursed +0 pair of dwarvish boots (being worn)
A - an uncursed +0 dwarvish cloak (being worn)
c - an uncursed +1 leather armor (being worn)
Comestibles ('%')
l - 3 uncursed slime molds
y - an uncursed cream pie
j - 4 uncursed food rations
G - an uncursed melon
F - an uncursed pancake
E - 2 uncursed tripe rations
Scrolls ('?')
Q - an uncursed scroll of earth
x - an uncursed scroll of identify
Spellbooks ('+')
D - an uncursed spellbook of light
w - an uncursed spellbook of orb of fire
m - an uncursed spellbook of repair armor
Potions ('!')
N - an uncursed potion of fruit juice
Rings ('=')
p - an uncursed +1 ring of increase damage
Wands ('/')
k - a wand of striking (0:4)
Tools ('(')
g - an empty uncursed sack
i - a cursed leash
e - an uncursed lock pick
f - a trap kit (0:30)
Gems/Stones ('*')
K - an uncursed garnet stone
P - an uncursed jasper stone
J - an uncursed worthless piece of green glass
o - an uncursed worthless piece of orange glass
q - 2 uncursed worthless pieces of yellowish brown glass
Delisma the Rogue's attributes:
Background:
- You were a Cutpurse, a level 4 male human Rogue.
- You were neutral, nominally on a mission for Mog,
- who was opposed by Issek (lawful) and Kos (chaotic).
- You were in Sokoban, on level 5.
- You entered the dungeon 1359 turns ago.
- You had 121 experience points, 39 more were needed to attain level 5.
- Your score was 1041 before end-of-game adjustments.
- You played for 37 minutes and 42 seconds.
Basics:
- You had 0 out of 27 hit points.
- You had all 21 energy points (spell power).
- Your armor class was 4.
- Your wallet contained 257 zorkmids.
- Autopickup was on for '$' plus thrown.
Final Characteristics:
- Your strength was 16 (limit:18/100).
- Your dexterity was 16 (limit:18).
- Your constitution was 11 (limit:18).
- Your intelligence was 13 (limit:18).
- Your wisdom was 11 (limit:18).
- Your charisma was 8 (limit:18).
Final Status:
- You were burdened; movement was slightly slowed.
- You were wielding a polearm.
- You were unskilled in polearms.
Final Attributes:
- You were devoutly aligned.
- Monster generation rate was 1.00x.
- You saw invisible.
- You were stealthy.
- You were warded.
- You were unlucky.
- You are dead.
Spells known:
Name Level Category Fail Retention
a - repair armor 3 matter 100% 94%
b - orb of fire 2 matter 100% 98%
Vanquished creatures:
- a shrieker
- a wolf cub
- a kitten
- a mountain dwarf
- a rabid rat
- a large spider
- a coyote
- a gas spore
- a hobbit
- a hobgoblin
- a brown mold
- 2 garter snakes
- 6 gnome zombies
- a kobold
- 3 grid bugs
- 2 lichens
- 4 newts
29 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You followed a strict vegan diet.
- You were an atheist.
- You read items or engraved 8 times.
- You never engraved Elbereth.
- You seriously abused your alignment.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- You never forged an artifact.
- You never acquired magic resistance.
- You never acquired reflection.
Achievements completed:
- You have no achievements.
Last alignment abuse events:
- Turn 505: add'l penalty, killing a peaceful kitten (-9)
- Turn 505: murdering your pet kitten (-15)
The Dungeons of Doom: levels 1 to 6
Level 1:
Level 2:
A fountain.
Level 3:
Many fountains.
Level 4:
A fountain.
Level 5:
Level 6:
A forge.
Stairs up to Sokoban, level 5.
Sokoban:
Level 5: <- You were here.
A magic chest.
Unsolved.
Final resting place for
you, killed by a giant mosquito.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| delisma |
| 257 Au |
| killed by a |
| giant mosquito |
| |
| |
| 2026 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye delisma the Rogue...
You died in Sokoban on dungeon level 5 with 1016 points,
and 257 pieces of gold, after 1359 moves.
You were level 4 with a maximum of 27 hit points when you died.